//-----------------------------------------------------------------------------
//
// @file	ProjectTemplate.h
// @brief	ProjectTemplate functionality
// @author	Vinod Melapudi
// @date	01May2011
//
//-----------------------------------------------------------------------------

 
#ifndef _PROJECTTEMPLATE_H
#define _PROJECTTEMPLATE_H

#include "Scene.h"

class ProjectTemplate: public Scene
{
public:
	ProjectTemplate();
	~ProjectTemplate();

	bool Init();
	void Update();
	void Render( Renderer* renderer );
	bool HandleMessage( UINT msg, WPARAM wParam, LPARAM lParam );
	void UnInit();

private:
	std::vector<std::string> m_HUD_text;
};

#endif